CHILD-BRIGHT VR-EF: A hybrid type 2 implementation validation trial of a virtual reality executive function intervention
Contact
Alex Chan: alexw.chan@sickkids.ca
Principal Investigators
Jennifer Crosbie (SickKids, University of Toronto)
Project summary
Children and youth with attention deficit hyperactivity disorder and other brain-based disorders often have executive function (EF) difficulties. These difficulties have been shown to negatively impact school performance, relationships, and overall well-being. Working with youth and in collaboration with the National Research Council Canada’s NRC’s Medical Devices Research Centre, our team, has developed bWell-EF. This suite of engaging virtual reality (VR) games is designed to improve executive function in these children and youth. In Phase 2, we are testing the clinical and implementation effectiveness of bWell-EF in children and youth who are using this technology at home.
Research theme: BRIGHT Realities – Projects to effectively bring interventions into the lives of children and their families
Audience: Children and youth with attention deficit hyperactivity disorder (ADHD) and other brain-based developmental disabilities.
Phase 1 study: Mega Team
Project updates
2023-24
The CHILD-BRIGHT VR-EF team has developed its study protocol and is preparing it for publication. The team is in the process of identifying barriers and facilitators to develop its implementation strategy.
In the news:
Jennifer Crosbie. A Video Game Platform for Improving Executive Function.
Interviewer: Kenneth Walter. HCPLive, HCPLive Network, Cranbury, NJ, USA. End date: 2023 Jan 20. Available: link
Jennifer Crosbie. ADHD: Not Just For Kids – Rehabilitation Video Game.
Interviewer: David Suzuki. The Nature of Things, CBC, Toronto, ON, Canada. End date: 2017 Mar 10. Available: link
Follow our work
Lab website: Schachar Lab
Members on social media: @Crosbie_Jen
